Samsung ditches the physical bezel, picks up a Pro Model for the Galaxy Watch 5

Samsung giveth and Samsung taketh away. The latest additions to the Galaxy Watch line present a bit of both. The headline on each side of that equation is the addition of a “Pro” version to the ever-evolving smartwatch lineup and the decision to, once again, drop the Galaxy Watch’s best and most unique feature, the spinning bezel.

The Galaxy Watch 5 is the second wearable to sport the joint Wear OS/Tizen matchup that suddenly finds Google suddenly eking out significantly more market share. For Samsung, it means access to a lot more app than its Tizen-only days — though the company is about to experience some additional competition from a company not named Apple, as Google prepares the first Pixel Watch for a fall release.

Image Credits: Brian Heater

Google bought itself a shortcut, with the recent Fitbit purchase, but Samsung’s experience in the space is both deep and wide. It’s been a consistent (if distant) second place in the market for a long time now. As such, the heart of the product updates revolve around a continued focus on health features — what’s long been the primary battle ground in the smartwatch category.

Here that means building on the BioActive Sensor the company introduced on the Watch 4, which jams Optical Heart Rate, Electrical Heart Signal and Bioelectrical Impedance Analysis onto a single chip, for a more complex picture of the wearer’s heart health, coupled with the existing ECG monitor. The rear of the device has been tweaked slightly, to allow additional contact with the wrist for a more accurate reading.

Image Credits: Brian Heater

Also new is a skin temperature sensor — a still relatively rare feature in smartwatches, beyond select Fitbit and Garmin devices (and the Oura Ring). The feature presents some interesting potential health uses, like early fever detection. Sleep sensing has been improved here, utilizing things like snore detection and blood oxygen levels for a fuller picture of a night’s rest.

The face (40 or 44mm) is Samsung’s first to be covered in more scratch resistant Sapphire Crystal. The biggest headline feature of all, however, may be the bigger battery (410 mAh or 284 mAh). This is a spot Samsung has bested Apple on by quite a bit, and this time out, it’s an additional 13% larger, with 30% faster charging. If you need an even bigger battery, there’s the new Watch 5 Pro, which delivers a 60% larger battery than the Watch 4, at 590 mAh. The outdoor-focused 45mm watch is Samsung’s first to support the GPX format for hiking.

As noted, the spinning bezel has been sacrificed here at the altar of making the devices a bit sleeker. I get it, but it’s sad to see Samsung abandon the line’s standout feature. The company rather unhelpfully notes that the Watch 4 is still for sale if you’re married to the bezel. The watches can, however, can be customized via Samsung’s Bespoke Studio program for a different paint job.

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The watches go up for preorder today and hit the market August 26. The standard Watch 5 starts at $280 for Bluetooth and $330 for LTE. The Pro runs $450 and $500, respectively. There’s also a special “Golf Edition.” Per Samsung:

Galaxy Watch5 Golf Edition is the ultimate smart caddy that gives golfers direction and recommendations while they’re on the course. It comes with exclusive watch faces, a two-tone band, and an unlimited membership on the Smart Caddie app. The Watch5 series Golf Edition comes in three Bluetooth options – Watch5 Large 44mm, Watch5 Small 40mm, and Watch5 Pro, starting at $329.99.

Let’s check in with Samsung before next week’s Unpacked event

It has become something of a tradition: Samsung announces an Unpacked and all or most of the big products get teased out in leaks in the weeks leading up to event. Sometimes the leaks come before the event announcement, sometimes after, but any hope of keeping its biggest news under wraps appears to have largely gone out the windows.

Samsung has embraced the tradition, to some extent. It has become common practice for the company to — at the very least — tease the hell out of the products ahead of their official launch. This time, it’s foldables. The company has not only said as much — it has included a handy image of a half-folded Galaxy Z Flip 4 in the invite for the big event on the 10th.

As has also become tradition, Samsung Mobile head TM Roh offered up a kind of pre-event toast that covers some of the broader industry trends that have lead up to this moment. Specifically this time out, it’s a state of the union on foldables.I will say, there are some real head-turning figures in here.

“Last year, we saw almost 10 million foldable smartphones shipped worldwide. That’s an industry increase of more than 300% from 2020, and I predict this fast-paced growth will continue,” Roh explains.

The company declared its foldables a second flagship device (or, perhaps, second and third, depending on how you slice it) the moment it killed the beloved Galaxy Note line for good. It’s safe to say the company jumped the gun there, but credit where it’s due: 10 million is an impressive haul for new form factors selling at flagship prices — and above. Durability concerns are largely in the rearview, and the company utterly dominates foldable sales, with estimates of around 80% of the market.

What makes the numbers more remarkable is that they fly in the face of larger trends. Phone sales have had quarter after quarter of bad news. The bright spots in the numbers are generally budget and mid-range phones. Meanwhile, Samsung’s over here seeing tremendous growth in a category priced $1,000 and up. Obviously, the 300% figure is partially due to things starting from a fairly insubstantial number, but the trends are impressive nonetheless. They’re also indicative of users with disposable incoming searching for something novel in a staid market.

However you might feel about foldables in general, you can’t really deny that they are — at the very least — something different.

Samsung’s not been immune from the global handset downturn. In May, reports surfaced that the company was cutting production by 30%. Earlier today, Reuters noted that workers in Vietnam were taking a big hit from slowing sales. Of course, all of this needs to be seen through the lens of Samsung retaining its place at the top of global smartphone sales for quite some time. That is to say, things are slowing, but the company is doing quite well relative to other manufacturers.

Roh also used the opportunity to confirm something we’d strongly suspected all along: Most people prefer the Flip form factor to the Fold — 70% of buyers prefer the clamshell, turns out. Samsung may be the only ones genuinely surprised by that fact. I noted in my original Flip review that it was the first time I could really picture myself using a foldable as a daily driver. Samsung too often gets caught in the trap of making big, unwieldly devices, but the Flip is far more pocketable and more affordable.

That’s no doubt why it made it onto the event invite. Going forward, expect to see the two foldables on more even footing in Samsung press materials — with the Fold perhaps even taking something of a back seat.

This time out, the Flip 4 and Fold 4 are the headliners. Multiple generations in, Samsung has largely settled on design and form factor. Things have been reinforced to the point that durability is no longer primary concern.

Reports center around some subtle tweaks to things like the Fold’s hinge, but we’ve otherwise settled into a cycle wherein these devices are receiving an update cadence similar to devices like the Galaxy S. That means things like the Snapdragon 8 Gen 1 Plus processor, coupled with things like a larger battery on the Flip.

The foldables are the headliners, but the Galaxy Watch 5 may be the one most worth paying attention to. Its predecessor found Samsung re-embracing Wear OS through a partnership with Google. But while Samsung is posting good smartwatch sales, it’s about to face a challenger a bit closer to home. Google’s Pixel Watch is a big hail mary from a company that has thus far struggled to live up to its wearable promise. But the company’s acquisition of Fitbit could spell some real competition for the Galaxy line when the new smartwatch arrives this fall.

Among other things, improved battery life and a potential new “Pro” model have been hinted at in leaks.

Samsung has also quietly been making good — and even great — earbuds. They lack the flash and the marketing push of others in the space, but the Galaxy line has always been a solid choice. Again, the company’s suddenly got more competition here from Google’s new — and pretty good — Pixel Buds. Galaxy Buds 2 Pro are reportedly on the way with improved battery. Hard to say how the company might look to otherwise stand out in that extremely crowded field.

So, Samsung’s got a massive headstart in foldables. Sometimes being first means stumbling out the gate, but if you’re persistent, it will start to pay off. Questions exists around where the ceiling is for adoption on the form factor, of course, but Samsung is the best positioned to brush up against it at the moment. Apple still has the company beat in smartwatch marketshare by a mile, and while a partnership with Google is good news on the app front, it needs to keep an eye on the company to hold onto its share of the Android compatible smartwatch market. As for earbuds, the company is combining a good product with a massive smartphone marketshare for an ecosystem play that will move a lot of product.

Google Pixel Buds Pro review

Hardware’s long been a struggle for Google. Sure, the company has dominated many fields over the years, but it’s hard to shake the sense that it’s always harbored jealousy over what companies like Apple and Samsung have achieved on that front.

After some early struggles (and a sizable shakeup), Google’s hardware division started gaining some footing. Last year’s Pixel 6/6 Pro release was its biggest success to date, both in terms of hardware design and sales, selling more than the Pixel 4 and 5 combined, according to the company. Similarly, the Pixel 6a is on its way to redefining how a budget Android phone looks.

Now, it’s important to temper expectations here – sales are still a drop in the bucket, compared to larger players, but at the very least, the company finally seems to be on the right track (it’s another question entirely whether it will reach its destination in time).

Google’s earbud efforts similarly stumbled out of the gate. In the era of the AirPod, the first Pixel Buds arrived tethered in 2017, like a throwback from a different era. It took another two- and-a-half years, but the second-generation buds corrected many of their predecessors’ shortcomings. They weren’t perfect, so much as perfectly fine.

Image Credits: Brian Heater

Last year’s A-Series, meanwhile, aimed to do what the company’s been largely successful in executing on the smartphone side: Trimming the product down to a core set of features at a solidly low price-point. Again, they were fine, though products like Nothing’s Ear (1) buds took some of the wind out of their sales with the same $99 price tag and a lot more features.

The new Pixel Buds Pro, meanwhile, take the line in the opposite direction. They’re double the price of the A-Series. That’s a sizable gulf, but roughly in line – and in some cases cheaper – than similarly positioned devices. Keep in mind, both the AirPods and Galaxy Buds started around $50 more expensive, though you can readily find them for significantly lower than that with a quick Google search.

The biggest points the $199 Buds Pro have over the $99 A-Series are as follows:

  • Active noise cancelation
  • Improved sound quality through new drivers
  • Improved voice calls via a three-mic array
  • Wireless charging

All welcome features – and stuff a $200 pair of earbuds really ought to have in 2022. That goes double for the addition of ANC, which, quite frankly, probably ought to be standard in non-pro earbuds at this point. I’ve been using the Pixel Buds Pro as my primary headphones for several days now, and can report that they’re perfectly fine – pretty much inline with its predecessors. They’re a nice upgrade over the A-Series and the two-year-old Pixel Buds. As a New York City dweller, I can definitively state that active noise canceling is one of those things you really miss when it’s gone.

I’m a real sucker for Sony headphones in general, and the Link Buds S are currently pick for $200 buds. They’re my daily driver (when I’m not testing out other companies’ sets), the gold standard for sound, comfort and noise canceling. I’d place the Pixel Buds Pro below Sony’s offering in all three categories, while pointing out that each of these things can be subjective.

As I’ve noted many times on these pages, the wireless earbud category got pretty good, pretty quick. As with smartphones, most buds from recognizable names are perfectly fine. Google may have taken longer to get there than most, but I would place the Buds Pro in that category. Companies tend to fine-tune their hardware products to work well together, and the general rule of thumb is that it makes sense to buy earbuds from the same company that made your phone.

Image Credits: Brian Heater

There’s certainly deeper integration with Pixel devices, baking the buds’ software into the smartphones’ settings. That said, it should work just fine with any device running Android 6.0 or later, beginning with the Fast Pair dialog box that pops up when you open the case. On a non-Pixel Android device, that interaction happens with the standalone Pixel Buds app. If you’re an iPhone user, meanwhile, you lose some of those key integrations, but can still use them like a regular pair of Bluetooth earbuds. Overall, I did experience more bluetooth dropouts on the iPhone vs. Pixel device.

Multipoint is a nice new feature – though it’s off by default. Once enabled, you can connect the headphones to two devices at once and switch between them. I set them up for the Pixel 6a and my MacBook. It took a bit of finagling to get the setup just right, but I’m glad I did.

Image Credits: Brian Heater

If you have two Android devices logged into the same account, meanwhile, you can enable Audio Switching to automatically move between connected hardware. After connecting, the app will walk you through a fitting process to make sure you’ve got a good seal, with minimal audio leakage. Mine seemed to fit fine out of the box – I suspect it’s not nearly as sensitive as, say, Nura’s fitting process.

Design-wise, the buds share a lot of common DNA with their predecessors, though they’re notably larger and heavier than the A-Series. They’re not going to break your ears, but Google’s added a fair bit of length to the design and 1+ grams to the weight of the buds/~10 grams with the buds and case combined. I found them reasonably comfortable – albeit less so than Sony’s. The right bud strained my ear a bit after a long listening session.

They stay in place well, though I had to adjust them a bit while running (this is the case with most non-sport focused buds, mind). I found it very difficult to do so without accidentally triggering the touchpad and accidentally pausing or advancing the track. This is a combination of touch sensitivity and surface area. It’s a hard thing to get right and precisely why companies like Apple, OnePlus and Nothing rely on stem clicks.

Image Credits: Brian Heater

Call quality is sharp, and sound is an improvement over previous generations. Anyone who’s looking for good sound quality above all, I’d point you in Sony and Nura’s direction, but for day to day music streaming and podcast listening, these do the trick fine. Likewise, active noise canceling does okay with ambient sound, but some is invariably going to get through here. Google is also following Apple down the spatial audio headtracking route later this year. I’ve yet to be convinced it’s more than a novelty, though it also finds companies readying themselves for an augmented audio future.

The headphones are IPX4 water-resistant, which is more than enough to survive sweat and a freak downpour. The IPX2 case should fair well on that front. The case sports wireless charging compatible with the Pixel 6’s Battery Share feature (that’s one of the pieces the company dropped to bring down the price on the 6a). The buds’ battery is rated at 11 hours with ANC off and seven with it turned on, putting them at the higher end of that spectrum. Factoring in the case brings you up to 20 hours.

Image Credits: Brian Heater

Other nice software features are on-board, like Find My Device, which will either place them on a Google Map or emit a chirping sound from the bud, if you’re sure they’re in the same room. I recently lost a single bud from a competitor without this feature and it really ruined my day.

Image Credits: Brian Heater

Like the last few Pixel Buds, there’s not a lot to complain about here – nor is there a ton to recommend them over the competition. It’s not hard to image the Pros really impressing, had they arrived on the scene a few years ago.

As it stands, however, they mostly bring the company up to speed with competitor models that have been out for a while now. If you’re a Pixel phone devotee looking for a pair of compatible buds, by all means, go for it. Just don’t expect to be wowed.

Meta is raising the price of Quest 2 virtual reality headsets by $100

Meta announced today that it’s raising the price of its Quest 2 virtual reality headsets due to increased production costs. Starting on August 1st, the Meta Quest 2 will cost $399.99 USD for the 128GB version, which is a $100 increase from the current $299.99 price tag. The 256GB version will cost $499.99, up from the current $399.99 cost. The company has also warned that it’s increasing the price for Meta Quest 2 accessories and refurbished units.

“People have spent over $1 billion on Meta Quest apps, helping to fuel developers’ businesses as they deliver the games and experiences that make VR great,” the company said in a blog post. “At the same time, the costs to make and ship our products have been on the rise. By adjusting the price of Quest 2, we can continue to grow our investment in groundbreaking research and new product development that pushes the VR industry to new heights.”

Meta is trying to soften the blow of the price hikes by adding an offer to download the popular VR rhythm game Beat Saber for free when you purchase a new headset. The company explains that people who buy a Meta Quest 2 between August 1st and December 31st and activate the device before January 31st of next year using an account that does not already have Beat Saber enabled will be able to download Beat Saber for free for 14 days following activation.

The company says it has an “ambitious” VR hardware roadmap ahead, starting with the launch of its high-end Project Cambria headset, which is rumored to be named the Quest Pro, later this year.

Meta CEO Mark Zuckerberg recently showed off the device’s mixed-reality capabilities in a demo video. The Quest 2 has greyscale passthrough cameras, which help users see their real-world surroundings without removing their headset. But the Quest Pro will have full-color, more realistic passthrough capability, plus depth sensors that help to accurately place digital objects into physical space. If leveraged correctly, the Quest Pro could be poised to produce some pretty sophisticated AR experiences, but Meta won’t be without competition.

A recent report from Bloomberg indicates that the headset will cost more than $1,000. Some leaks have suggested that the headset will retail for around $1,500. By increasing the price of the Quest 2, Meta is likely looking to to narrow the price gap between the Quest 2 and Quest Pro.

The release of the Quest Pro will mark the company’s first new piece of VR hardware since rebranding to Meta last year. Meta says it also plans to ship new generations of the Meta Quest after that.

Google really doesn’t want its Glass successor to piss you off

From Project Ara to Wave, Google has a rich history of bailing on neat ideas when the going gets tough. Yet unlike those forgone experiments, Google’s augmented-reality glasses apparently aren’t doomed to spend eternity in a metaphorical graveyard.

Instead, Google is tip-toeing its spiritual successor to Glass back into the wild. After teasing the smart glasses in May, Google said today that it is moving forward with “small-scale,” “limited” public tests, carried out by Google employees and “select trusted testers.”

Featuring cameras, microphones and in-lens displays, the devices will provide language translation and navigation features, but “they’ll have strict limitations on what they can do,” AR product manager Juston Payne cautioned in a blog post. The “prototypes don’t support photography and videography, though image data will be used to enable experiences like translating the menu in front of you or showing you directions to a nearby coffee shop,” Payne added. On a separate help page, Google also said it won’t conduct tests in places like government offices, hospitals or schools.

In other words, if you happen to see Google’s new AR prototypes when you’re out and about, Google wants you to know that it is (ostensibly) baking privacy into the product. That’s a sharp shift from Google Glass circa 2012, which could subtly record users’ surroundings and were showcased via an over-the-top skydiving stunt. This time around, it seems like Google would rather avoid sparking a mini-culture war in the San Francisco Bay Area over face cameras. 

“As we continue to explore and learn what’s possible with AR, we look forward to sharing more updates,” Payne wrote, offering no specifics on the hardware, pricing, or a future release.

Augmented-reality glasses have yet to catch on like evangelists once said they would, but plenty of tech companies are still trying to make them happen. Niantic and Snapchat both showed off unreleased pairs of smart glasses last year, and Apple may also have an AR headset in the works. Facebook-owner Meta, meanwhile, is reportedly walking back plans to widely release AR specs, in an apparent cost-cutting measure.

Meta’s Ray-Ban Stories now let users make calls and send messages with WhatsApp

Meta CEO Mark Zuckerberg announced today that the company is launching more hands-free features for its Ray-Ban Stories smart glasses. Starting today, Ray-Ban Stories users can make calls, hear message readouts and send end-to-end encrypted messages with WhatsApp. Meta added similar functionality for Facebook Messenger last year. Zuckerberg also announced that users will soon be able to directly reply to Messenger or WhatsApp messages with voice commands.

With this new update, users can make calls and send messages on WhatsApp hands-free by saying “Hey Facebook, send a message to…” or “Hey Facebook, call…” You can also listen to new messages you receive on WhatsApp. Once you get a new message, the glasses will say: “New message on WhatsApp from <name>: Is now a good time to talk?” In a future update, Meta plans to add the ability to directly reply to incoming messages on Messenger and WhatsApp, hands-free by saying: “Hey Facebook, reply” after the glasses read out a new message.

The company notes that your personal messages and calls are automatically secured with end-to-end encryption, which means WhatsApp, Meta and third parties can’t read or listen to them. After the voice assistant identifies a voice command related to WhatsApp calling or messaging, the voice transcript and audio is not stored on any server.

Meta also say it plans to expand WhatsApp and Messenger support for French and Italian speaking Ray-Ban Stories users this year.

Today’s update is rolling out to both the Facebook View iOS and Android app in phases and will be available to everyone in the coming days. Meta says users should make sure they have the latest app update and firmware on their glasses.

Meta debuted its Ray-Ban Stories smart glasses in September 2021 in partnership with eyewear giant EssilorLuxottica. The glasses allow users to snap photos and videos with the two onboard 5 MP cameras, listen to music with in-frame speakers and take phone calls. The glasses need to be connected to an iOS or Android device for full functionality, though users can take and store hundreds of photos or dozens of videos on the glasses before transferring media to their phones via Facebook’s new View app. The twin cameras allow users to add 3D effects to their photos and videos once they upload them to the app.

The smart sunglasses come in three classic Ray-Ban styles, with a number of color and lens combinations. The Ray-Ban Stories are fully compatible with prescription lenses. The glasses start at $299, with polarized and transition lens options available at a higher price point.

At the time of the launch, Meta indicated that the device was a stepping stone for its AR ambitions and an effort to get users acquainted with the idea of high-tech glasses.

The launch of the new features comes as Meta is said to be scaling back its plans for its AR glasses, according to a recent report from The Information. The company reportedly had originally planned to launch the first version of its AR glasses, which are codenamed Project Nazare, in 2024. However, employees have been notified that Meta no longer plans to commercially release the AR glasses due to efforts to cut back on heavy investments in its Reality Labs and AR/VR division. The company plans to instead use the first version of the AR glasses as a demonstration product, as opposed to a commercial one. Meta is now planning to prioritize the release of the second version of the AR glasses, codenamed Artemis.

Meta’s next VR headset might be called the Quest Pro

The company formerly known as Facebook may soon release its first new piece of VR hardware since rebranding to Meta last year. According to developer Steve Moser in a report from Bloomberg, the next headset will be called the Quest Pro (sorry, Nintendo fans). Moser found the name “Quest Pro” in the code of Meta’s Oculus mobile app.

Meta declined to comment when asked if the company could confirm or deny the legitimacy of the Quest Pro name.

Meta has long teased a “high-end” VR headset to complement the consumer-grade Quest 2, which retails around $299. Codenamed “Project Cambria,” CEO Mark Zuckerberg recently showed off the device’s mixed-reality capabilities in a demo video.

The Quest 2 has greyscale passthrough cameras, which help users see their real-world surroundings without removing their headset. But the Quest Pro will have full-color, more realistic passthrough capability, plus depth sensors that help to accurately place digital objects into physical space. If leveraged correctly, the Quest Pro could be poised to produce some pretty sophisticated AR experiences, but Meta won’t be without competition. Apple is also reportedly working on a mixed reality headset.

 

In May, a report from The Information said that Meta’s new headset is expected to cost $799, while Bloomberg’s report today stated that it will cost more than $1,000. Apple’s rumored headset is also expected to be higher-end, which isn’t surprising for a company that sells four-figure laptops.

So far, Meta’s plunge into virtual reality hasn’t been profitable. In the first quarter of this year, Meta’s Reality Labs lost about $3 billion, and last year, the division lost over $10 billion. Though Meta launched Ray-Ban smart glasses with a built-in camera last year, the company seems to be diverting its attention away from more casual hardware. After slowed revenue growth and some hiring freezes, the company is rumored to be scaling back its plans to develop AR glasses. Meta is also reportedly halting production on a smart watch with built-in cameras.

Despite these setbacks, last month, Meta pulled back the curtain on its VR hardware development. The company shared four prototypes from Reality Labs which attempt to pass the “visual Turing Test” (in other words, Meta wants to make headsets that are so realistic you might forget you’re in VR).

“There’s still a long way to go, but I’m excited to bring all this tech to our products in the coming years,” Zuckerberg said in a demo.

Apple reportedly plans to launch an ‘extreme sports’ Apple Watch with a larger screen and metal casing

Apple is reportedly planning to launch an “extreme sports” version of the Apple Watch this year, according to Bloomberg’s Mark Gurman. The extreme sports Apple Watch is expected to have the company’s largest smartwatch display to date, along with a bigger battery and rugged metal casing.

The display will measure in at almost two inches diagonally, Gurman says. The extreme sports model will have about 7% more screen area than the largest current Apple Watch. The display will also have a resolution of about 410 pixels by 502 pixels. Gurman speculates that the larger screen could be used to display more fitness metrics or information on watch faces.

In addition, Gurman says the extreme sports watch will use a stronger metal than aluminum and have a more shatter-resistant screen. The watch is also expected to have a larger battery in order to accommodate longer workout times. Gurman also says the watch is expected to have improved tracking metrics, such as the ability to detect elevation when hiking. As with the Apple Watch 8, the extreme sports model is expected to have the ability to detect fevers by taking the wearer’s body temperature.

The extreme sports model is reportedly going to be announced later this year, alongside two other models, the Apple Watch Series 8 and an updated version of the low-end Apple Watch SE. Gurman says the Apple Watch Series 8 will retain its 1.9-inch diagonal screen size, while the Apple Watch SE will stick with its current 1.78-inch screen size. The extreme sports version of the Apple Watch is expected to cost more than the standard stainless steel Apple Watch, which is currently priced at $699.

All of the new Apple Watches will use an S8 processor with similar performance to the S7 chip in the Apple Watch Series 7, Gurman says. Apple typically announces its new watch models in September alongside its new iPhone launches.

Gurman reported last year that Apple was considering launching an Apple Watch with a rugged casing aimed at athletes to compete with products from Garmin and others.

Ultrahuman busts out a smart ring to decode metabolic health

Indian fitness platform, Ultrahuman, is expanding its wearable portfolio by launching a smart ring to boost its ability to provide tech loving ‘biohackers’ — and, it hopes, health-concerned Boomers — with more insightful metabolic insights.

Sensors embedded in the forthcoming Ultrahuman Ring include temperature, heart rate and movement monitors, which enable the device to track the wearer’s sleep quality, stress levels and activity density, per CEO and co-founder, Mohit Kuma.

The device is designed to work in conjunction with the startup’s existing wearable, a continuous glucose monitor (CGM) sensor-based service it brands ‘Cyborg’, to deepen the quality of insights for users — such as by identifying when a poor glucose response might be linked to a bad night’s sleep, say, or elevated stress levels, rather than putting all the focus on whatever it was the user ate right before their blood sugar spiked.

The Ultrahuman Ring is not a CGM itself but it can function as a standalone health tracker, according to Kumar — giving the fitness startup a shot at broadening the appeal of its metabolic tracking service since the smart ring just slips on the finger, instead of, as is the case with the CGM, requiring that a spring-loaded filament is fired into the user’s upper arm (and left in place, ‘worn’ under the skin).

The clean, chunky look of the ring band (which comes in a shiny metal titanium or black finish) is also more likely to fit in with fashion-conscious consumers than rocking a ‘Cyborg’ arm patch

The Ultrahuman Ring goes up for pre-order today, with shipping slated to start in August.

At the time of writing pricing hasn’t been confirmed but the startup told us there will be two options: One (premium) price covering lifetime usage; and another (monthly) subscription option with a relatively small lock in period, after which the user would be free to quit on demand.

One ring to end the guesswork?

“The idea is to help you understand more about what are the additional factors in your metabolism,” say Kumar, discussing the incoming smart ring in a Zoom call with TechCrunch. “Right now today with the glucose monitor you actually understand the outcome of how glucose metabolism works but there are many other factors that affect glucose levels — factors like stress, sleep, activity. These are the major ones.”

“Today, a lot of this is actually guesswork,” he goes on. “But with our own wearable — and with the access to the raw data of the wearable — we actually have the ability now to understand what was the leading factor that led to a poorer glucose response. For example, if you’re under-recovered because of, let’s say, lack of sleep and the glucose levels get elevated the platform now can clearly figure out what is the contributing factor. And similarly for lack of activity.”

Many factors can affect how the body metabolises glucose, while big swings in blood sugar can be associated with health problems like diabetes and heart disease — creating an impetus for consumers to make lifestyle changes intended to stablize their glucose response, such as upping their activity level, choosing a healthier diet and getting enough sleep.

Ultrahuman’s metabolic fitness tracking service essentially sells real-time feedback to help individuals get a handle on what’s going on with their biology. But when we road-tested its beta product last year, we highlighted the relative challenge for the average user to intelligently interpret their glucose variability data — and link it to specific lifestyle factors — vs taking a too simplistic read of the data.

The smart ring looks intended to shrink this interpretation gap by enabling Ultrahuman’s platform to track and triangulate a variety of biomarkers to provide the user with a stronger read on what’s behind their glucose peaks and troughs. (Or: “If lack of activity is leading to elevated base levels of glucose the platform will be able to decode it in a much more efficient way,” as Kumar puts it.)

Ultrahuman will be going up against a number of more established players in the smart ring space — typically also with a strong focus on health/fitness tracking. However it argues its differentiating twist here is that it’s “optimizing for metabolism” — and, well, it has the glucose tracking data to back that up (thanks to early adopters of its CGM-based ‘Cyborg’ wearable).

“Different platforms optimize for different things. Oura, for example, optimize for sleep. Whoop provides for recovery. And here we’re optimizing for metabolism,” argues Kumar, adding that how Ultrahuman captures data (with “more real-time” sensors) is a distinctive technical element of its differentiation vs rival smart ring makers.

“The way we have built the data pointers, the frequency of data pointers, the type of metrics, real-time-ness of temperature etc, is more optimized towards the metabolism than other wearables,” he also suggests.

“For us temperature is a much more important biomarker given that we’re looking at the metabolic rate and glucose metabolism. So that was one of the reasons why we decided to build our own wearable — so that we have control over the accuracy of the insights and also the ability to derive some of these insights which was not possible with the existing class of wearables.”

According to Kumar, the Ultrahuman Ring measures stress by looking at factors like heart rate, HRV (heart rate variability) and temperature — running its own algorithmic analysis of the data to identify a per user stress response.

For activity, he says it’s aiming to identify “activity density” — by looking at input from accelerometers, as well as temperature and heart rate — to try to understand “what zone of activity were you in”.

The sleep tracking component also pulls data from activity sensors, temperature and heart rate — to identify different phases of sleep (REM, deep sleep etc). 

While sensor-laden, the Ultrahuman Ring is not currently configured to deliver direct feedback at the hardware level (such as by vibrations) — but Kumar suggests that haptic nudges and/or smart alarms are something it wants to add in future. 

Ultrahuman Ring, black coloring, shown worn on human hands

Image credits: Ultrahuman

Two wearables for gut insights

Ultrahuman settled on a smart ring as its choice of form factor for this second wearable, rather than — say — a smart band, for a few reasons. Firstly, it avoids the risk of having to compete with existing wrist-mounted wearables (like the Apple Watch) for space on the user’s person. But Kumar also says its testing showed that a ring form factor yielded the lowest data variability of all the forms it tested for metrics like temperature, an important consideration for accuracy.

The team also judged that a ring stands a better chance of being worn more consistently and continuously than other types of wearables. (Ultrahuman’s Ring can survive getting wet in the shower or the pool, he confirms, with also up to five days of battery life before it needs to be charged.) “The more data that the user has about themselves, the more powerful the insights will be,” he adds.

If the ring user is simultaneously wearing Ultrahuman’s CGM too, insights picked up by the ring’s sensors will be directly linked to their real-time glucose levels (which the Cyborg sensor measures via changes to the interstitial fluid under the skin of their arm) — enabling actionable connections to be made between glucose variability and lifestyle events which may be triggers (high stress, poor sleep, low activity levels etc).

“Where our strength will be is in terms of marrying things like glucose variability and impact on your sleep,” he predicts. “Or, for example, if you have a late meal and a late glucose spike — what impact did it cause on your sleep?

“For some people this is perfectly fine — they can have a late glucose spike and they’ll actually pretty much be in the [target sleep] zone. But for a lot of people it actually affects their REM sleep pretty [badly]. And in some cases it affects their deep sleep also.”

The Ultrahuman smart ring plus Cyborg CGM combo could therefore power diet-related interventions for users who can’t avoid having a late meal but for whom its metabolic tracking has implicated glucose spikes as negatively affecting their sleep quality — by suggesting, for example, they opt for certain foods that are linked to improved sleep (such as tryptophan rich foods) when they have to have a late meal.

“Those are the insights where we will actually be pretty unique,” he suggests.

The product will also approach movement and activity recommendations in a distinct way to rival products, per Kumar.

“Movement is not just about burning more calories — it’s also about frontal lobe development, it’s also about longevity. And movement is an activity which helps people reduce cortisol levels and at the same time increase their [high calorie] expenditure. So a lot of our focus is going to be around movement — if you look at it from an activity tracking perspective.”

A user of Ultrahuman’s smart ring who has not tapped its upper-arm-mounted CGM sensor yet can still get some general benefits, according to Kumar. But he emphasizes that the greatest utility comes from the combination of the two wearables. “People will be able to understand their sleep quality, people will be able to understand their levels of stress recovery, movement etc. But if they want to understand the effect on their glucose metabolism of all these factors they have to unlock it by a CGM. So it works both ways,” he says.

The ring can also work to bridge service gaps inevitably affecting the Cyborg sensor — and thereby expand the utility of its CGM tracking service — by continuing to provide a prior Cyborg sensor user with personalized feedback after their sensor has expired. (The arm-mounted CGMs typically last two weeks before they have to be replaced — meaning the Cyborg service is interrupting unless a fresh sensor is applied — whereas the Ultrahuman Ring is designed to stick around for longer and won’t automatically ‘expire’ in the same way.)

“[If you just have the ring] the platform will understand, based on what sort of metabolic rate, your carb processing capabilities, how much you should be walking, for example, after a meal,” explains Kumar. “And that’s possible because now we understand what sort of activity levels led towards decreasing throughputs. So that’s how — over time — we actually don’t need your CGM data also, in many scenarios, to derive this output.”

Bringing biohacking to Boomers?

Since the ring form factor is obviously more accessible vs the (semi-invasive) arm-mounted CGM, Ultrahuman is expecting greater adoption of the smart ring than for the Cyborg tracker.

He says it currently has 25,000 people in India on the wait-list for the Cyborg service — which remains in a managed beta — but it’s expecting at least 100,000 people to buy into the smart ring over the next year.

Ultrahuman will be selling the smart ring globally — whereas availability of the Cyborg sensor remains limited to India and the UAE, owing to regulatory considerations and also its decision to focus on markets with high rates of metabolic disorders for the product to target — so the pool of potential buyers is larger.

At the same time, Kumar says the team is hoping the smart ring will be able to act as a broader marketing tool to cross-sell the CGM-powered service.

The typical profile of existing Cyborg users is an individual between 30-40 years old with a passion for fitness (and/or data analysis), and an interest in preventative health. But with the smart ring expected to have broader appeal, Ultrahuman now has its eye on convincing older, Baby Boomer generation consumers to take a punt on its metabolic health service — a wider population (of circa 25M-30M globally) that Kumar suggests hasn’t adopted a health wearable as yet. But maybe a shiny bit ‘o’ bling could be just the nudge they need…

“Maybe they have adopted a wearable like Apple Watch because it’s not just a wearable for health — it also does a bunch of things — but they haven’t gone deep into deep health or a biohacking wearable yet. So that’s what our target audience in the future would be — but the first audience is going to be biohackers, people who love data about their health,” he adds.

 

Fitbit rolls out a new premium ‘Sleep Profile’ feature to better assess sleep patterns

Google announced today that Fitbit is introducing a new premium feature called “Sleep Profile,” which will offer users a new longitudinal analysis of sleep patterns while making sleep data easier to interpret.

The new Sleep Profile feature will analyze sleep across 10 key metrics, including new data points like bedtime consistency, the time before sound sleep and disrupted sleep. These new data points, along with previously tracked metics like sleep duration and restfulness, will give users a month-long view of their sleep patterns and quality. You will be provided with ideal ranges for each range to see where your results fall and to determine where you can improve.

To receive an assessment, you need to wear your Fitbit device to sleep for at last 14 nights per calendar month. The company notes that the more you wear the device to sleep, the more precise the assessment will be, as sleep can vary from night to night.

Google notes that Sleep Profile makes your sleep data easier to interpret with animal characters. Premium members will see their sleep animal and monthly sleep analysis on the first day of every month. The animals you receive can change from month to month, and data collected throughout the month will inform the next animal you receive the following month. Google says there isn’t an ideal animal and that each one can be used to better understand your sleep patterns and how you can improve your sleep quality.

Fitbit sleep profile feature

Image Credits: Google

“Based on your sleeper type’s behavior, you will see where your sleep patterns compare to others like you – whether it’s setting a more consistent sleep schedule or creating a bedtime routine like trying the mindfulness content found within the Fitbit app to help you fall asleep faster,” Google said in a statement. “Getting quality sleep can play a critical role in your overall health and well-being, with poor sleep being correlated to increased potential health risks including diabetes, cardiovascular problems, obesity, poor cognitive functioning and more.”

Sleep Profile is rolling out in the Fitbit app to Premium users with Sense, Versa 3, Versa 2, Charge 5, Luxe or Inspire 2 devices upon launch. Users will receive their first profile during the week of July 4, followed by monthly profiles delivered in the Fitbit app on the 1st of each month.

Fitbit says since it introduced sleep features in 2009, the company has analyzed over 22 billion hours of sleep data and that the features continue to be one of its most popular ones.

It’s worth noting that Google’s new Pixel Watch will offer Fitbit’s health-tracking features, which means that the new Sleep Profile feature could make its way over the smartwatch.

Google isn’t the only company focused on sleep features, as today’s announcement comes as Apple recently improved sleep tracking in the next version of watchOS. Sleep tracking now includes sleep-stage tracking, which will tell you how long you spend in each stages, including REM, core and deep sleep stages, and when you woke up. Apple is using machine learning models that take cues from heart-rate tracking, as well as blood oxygen readings and respiratory rate to determine which stage you’re in.